Ahoy Captains!
Here is a list of all the Ship Skills released on UWO - Maris Server!
* The order of the ships is based on our database.
* Please inform GMs through Support Tickets if you find any incorrect information.
* You can search for ship names using the Ctrl+F keys.
<< How to Obtain Ship Skills >>
- Optional Ship Skills, Exclusive Optional Ship Skills, and Original Ship Skills can be equipped by selecting Custom Shipbuild at the Shipyard Master.
- Ship Rebuild Bonus Optional Ship Skills are available as one of the Ship Rebuild Grade Bonuses.
<< Skill Slot Rules >>
Skill Type | Slot Occupied |
---|---|
Optional Ship Skill | Optional Ship Skill Slot |
Exclusive Optional Ship Skill | Optional Ship Skill Slot |
Ship Rebuild Bonus Optional Ship Skill | Optional Ship Skill Slot |
Original Ship Skill | Original Ship Skill Slot |
Note: When you obtain a ship using a Ship Exchange Ticket, a random skill will be equipped. In this case, it is possible to obtain an Original Ship Skill (rather than an Optional Ship Skill), and it will occupy an Optional Ship Skill slot.
<< Skill Priority & Restrictions >>
- The Special Sea Mine, Roaring Sea Mine, and Moored Mine skills do not have cumulative effects. Their effects take priority in the following order: Special Sea Mine → Roaring Sea Mine → Moored Mine.
- The Direct Hit Prevention and Evade Melee Battle skills can not be inherited by a target ship through Ship Rebuild.
- The Pre-emptive Attack and Attack Prevention Net skills do not have cumulative effects. The effect of the Pre-emptive Attack takes priority.
<< Active Skills / Passive Skills >>
Type | Description |
---|---|
Passive | Always active without player input. This skill does not occupy a Use Skill slot. |
Active (Permanent) | Activated by the player and remains active indefinitely. This skill occupies a Use Skill slot. |
Active (Timed) | Activated by the player and lasts for a limited duration. This skill occupies a Use Skill slot. |